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Ongelmana on pakkaus, syystä tai toisesta. Ongelmasta pääsee joka tapauksessa ympäri ainakin ottamalla buildaus-vaiheen pakkauksen pois päältä tämän videon ohjeita seuraten.

Ongelma

FileNotFoundException: Could not find file "/home/admin/Documents/Unity Projects/Heippa/Temp/StagingArea/Data/Output/Build/pallopeli2.data.gz.compressed"
System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share, System.Int32 bufferSize, System.Boolean anonymous, System.IO.FileOptions options) (at <9577ac7a62ef43179789031239ba8798>:0)
System.IO.FileStream..ctor (System.String path, System.IO.FileMode mode, System.IO.FileAccess access, System.IO.FileShare share) (at <9577ac7a62ef43179789031239ba8798>:0)
(wrapper remoting-invoke-with-check) System.IO.FileStream..ctor(string,System.IO.FileMode,System.IO.FileAccess,System.IO.FileShare)
System.IO.File.OpenRead (System.String path) (at <9577ac7a62ef43179789031239ba8798>:0)
System.IO.File.ReadAllBytes (System.String path) (at <9577ac7a62ef43179789031239ba8798>:0)
UnityEditor.WebGL.WebGlBuildPostprocessor.SetGzipComment (System.String path, System.String comment) (at /Users/bokken/buildslave/unity/build/PlatformDependent/WebGL/Extensions/Unity.WebGL.extensions/BuildPostprocessor.cs:761)
UnityEditor.WebGL.WebGlBuildPostprocessor.CompressAndMarkGzip (System.String path) (at /Users/bokken/buildslave/unity/build/PlatformDependent/WebGL/Extensions/Unity.WebGL.extensions/BuildPostprocessor.cs:815)
UnityEditor.WebGL.WebGlBuildPostprocessor.CompressBuild (UnityEditor.Modules.BuildPostProcessArgs args) (at /Users/bokken/buildslave/unity/build/PlatformDependent/WebGL/Extensions/Unity.WebGL.extensions/BuildPostprocessor.cs:851)
UnityEditor.WebGL.WebGlBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args) (at /Users/bokken/buildslave/unity/build/PlatformDependent/WebGL/Extensions/Unity.WebGL.extensions/BuildPostprocessor.cs:920)
UnityEditor.Modules.DefaultBuildPostprocessor.PostProcess (UnityEditor.Modules.BuildPostProcessArgs args, UnityEditor.BuildProperties& outProperties) (at /home/bokken/buildslave/unity/build/Editor/Mono/Modules/DefaultBuildPostprocessor.cs:27)
UnityEditor.PostprocessBuildPlayer.Postprocess (UnityEditor.BuildTargetGroup targetGroup, UnityEditor.BuildTarget target, System.String installPath, System.String companyName, System.String productName, System.Int32 width, System.Int32 height, UnityEditor.BuildOptions options, UnityEditor.RuntimeClassRegistry usedClassRegistry, UnityEditor.Build.Reporting.BuildReport report) (at /home/bokken/buildslave/unity/build/Editor/Mono/BuildPipeline/PostprocessBuildPlayer.cs:324)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&) (at /home/bokken/buildslave/unity/build/Modules/IMGUI/GUIUtility.cs:189)